Thursday, 10 July 2014

SEGA NAOMI CHASSIS SAGA CONTINUES

Hi everyone,

Been a little bit of a break between posts again I know but not as long as it has been in the past haha. We've had a chock-a-block-a couple of weeks and I'd been struggling to get some time in on the Naomi project with helping to setup for summer concerts (indoor and outdoor) practicing for playing in the concerts as well as helping to organise our wedding and our stag + hen do activities. So getting to posting some updates has been a little tight like a tiger. But! Hopefully we have a nice couple of weeks of summer holidays now and a more leisurely pace.

Well, As you probably read in my last post I had a real lemon of a monitor in the Naomi, and from some reading around on the forums I frequent I think it had been a problem for the owner at least a year before I won it on eBay. Bit crap really but I guess that's why I ended up getting it so cheaply. Anyway, nothing to it but try to get the sucker up and running.

So at the end of the last post I had my Naomi up and running via my Dreamcast and had a great time playing some Street Fighter 3 : double impact and Giga Wing. But the pin cushion controls weren't working so you couldn't get it to full screen without it pinching inwards from the sides quite a lot! Pretty annoying and obviously another fault on the chassis.

Well, the chassis lasted until I played on the machine again after having a good nose round it. It started looking like it wanted to scroll and then POP the line came back. I guess some parts of it gave up the ghost, again. So back onto the repair dude for thoughts and ideas because he'd been slowly eliminating problems as he went with my chassis.

Because I'd replaced the transistor already and it had gone again it had to be something else and Grant started thinking it could be a faulty Yoke or fly-back. Well I know what the parts of the monitor are now from doing research on them for the Naomi project but haven't got the first clue with how to diagnose and fix them. So off my chassis went again down south for Grant to do some more inspections and to soak test the chassis again on his spare tube to see if it would hold out. And if it did that would mean that I had an internally sparking Yoke or something.

I had a nose around the Yoke area after I sent the chassis off and found a piece of plastic that encloses some copper wiring was loose and flapping about so I mentioned this to Grant and super glued it back on. He said that this wouldn't be the problem though, so I glued it up so that it should help stop moisture getting into the Yoke area through that avenue.


The coiled up copper wiring on the white cone is the Yoke area. It was absolutely filthy around this area so I gave it a good ol' clean down to see if anything else looked a little suspicious.

The chassis was posted off and received and I waited to see how it would hold up to Grant's tests and started trying to do some internet research on getting hold of Sanwa 29" tubes or even worst case senario, 29" tv's to sub into place. Both lots of research basically came up bust though and it would seem I would need to drop a couple of hundred on a complete monitor and chassis if it show's up as my tube is faulty as spares for them seem to be non-existant anymore. :-(


The weekend comes and I get a PM and its good news, well for me. The chassis popped again on Grant's spare tube within about 20 minutes. This ruled out my Yoke being the issue which made me have a huge sigh of relief!!!

And with this happening it got Grant's head scratching again and he would have to really start delving into the chassis. This could take a while, so awesomely! This is a true example of the Arcade scene's helpfulness and friendliness. He offered to send me his spare working, repaired chassis to use while he spends some time diagnosing and repairing mine so that I have a Naomi to use and play on while he gets into the nitty gritty with my faulty chassis. What a dude!! :D

So while I waited for the spare chassis to arrive I started working away on my Mame PC setup. I've played Mame before on my desktop PC but I've never set up a machine just to play Mame on an arcade machine before so I had to do a lot of reading up on what to use and how to set it so that the resolutions are fixed so they don't damage my fragile monitor and so that there isn't screen tearing etc. The last thing you would want is to give the game away that it wasn't running real arcade hardware inside with crappy looking screen tearing!

I follow a guy on YouTube called Exmosquito who does 1CC runs of some of the hardest arcade games and he runs Mame on his arcade machine and thankfully he did a video a while ago explaining his Mame setup. It looks like it runs absolutely smoothly so I wanted to copy his setup so I could have a spot on machine.

He uses GroovyMame which is a modified version of Mame and he also uses the CRTEmu drivers which are designed to work on ATI graphics cards. So I set about sourcing all the parts for making up a small PC that would run GroovyMame out of my spares.

Typically I didn't have very many parts left over at all. Since I was a teenager I've been into PC's with my Dad and whenever we'd upgrade parts I would generally keep them as spares incase anything went wrong. And over the years I've kept doing this and whenever anyone's PC's needed replacements I've popped these spares into their machines to help fix them. So when it comes round for me to want to make another PC I couldn't as I've given all the spares I need away! haha blumin' typical!

So I went on the scrounge a bit. I remembered my Brother might still have his old motherboard and processor still from when we upgraded his machine a few months ago so I gave him a call and thankfully he did! So I nipped over to pick it up. A good start! I have a mobo and processor. Next I need an ATI graphics card, which no-one I know has so I sourced a nice looking ASUS Radeon HD4350 512mb Silent PCI-express card that's compatible with the CRTEmu drivers and some memory from the local CEX. Im trying to get this little machine running on the cheap cheap if you couldn't tell. Next thing is a Power supply which is easy as I have my spare modular Corsair HX520w psu which will work a treat. And the final thing, a hard drive. I recently had a PS3 Phat 60GB that I reflowed which lasted for a very short time before it was properly bricked so before I binned it I took the HDD out of that and hooked the sucker up. Perfecto! A nice little Mame PC on the pretty cheap.

I mounted it all to the Naomi wooden board so that I knew it would fit within the bottom box of the arcade machine and it ended up looking like this :D


Not too shabby I don't think haha. I set up a switch so that it could be turned on from the front and all the ports are easily accessable from the door of the Naomi and the power cable routes out of the back of the machine.

Next step is to get GroovyMame installed and a load of games loaded and wait on the chassis to return.

More in the next post! :D

Porl''

Thursday, 12 June 2014

A NEW TOY / PROJECT : SEGA NAOMI UNIVERSAL MAME CABINET

Hi peeps,

It's been a little while since my last post. I've been itching to make posts about my new toy but I've been having nothing but trouble with it from pretty much the off so much so that I haven't gotten it to a stable position enough to make a post about it haha.

And the weird thing is I bought this under the impression that I could just plug this sucker in and play. Unfortunately that hasn't been the case.

Here is the beast, my very own candy cab! I must admit, I didn't think I would ever own a candy cab because they are so expensive!

Unfortunetly this isn't the view I had when I first got it home.

Right, how did I end up getting hold of a Naomi Universal cabinet in the first place?

Well I was sitting at our breakfast bar one evening after work with my FiancĂ© Rozzy and some how doing a random google search I came across an link to an ebay auction for a Mame ready naomi universal arcade cabinet. So being a nosey bugger I clicked the link and went through to the listing. It had 2 days to go I think and it had some bids but it was ridiculously low so I said to Roz that I might bid on it but I would never ever get it because it's going to go for at least £200. She said that if I did end up getting it for the measly sum I put in she would treat me as an early wedding present. But I was convinced that I wouldn't get it and to be honest, if I did win it where would I put it?! We live in a cosy small cottage and I don't have a garage haha.

Well, obviously I kept watching how the auction was progressing and no more bids came for a while and I was winning and thinking "crap! Im actually going to win this and I have no where to put it!!! what was I thinking!?" but it still had time and any arcade machines I normally watch for curiosities sake have a blitz near the closing time and shoot right up. Well finally another bid came but I was still winning. Then Wednesday lunchtime comes and Im watching for the Blitz like a hawk on my phone and .....I won it! I only went and blumin' won it and for the princely sum of £64!!!! £64 for a candy cab! And the description said that all I would have to do after collecting it was to plug in a Mame set up PC and it's ready to go! Wowzers!!

I had a bit of a panic about the whole situation to Roz and being awesome she got on the phone and sorted out with her family that I could keep it at their farm until we eventually end up getting a bigger house and I can take it home then. I had the idea that it could go up into our hobby room (this was before I saw how big it actually was and how heavy it is. jeez is it heavy!) but the floor wouldn't be able to hold this kind of machine as its an old place. So I have to store it and work on it at the minute.

Well, we borrowed the Discovery and headed off to Birmingham to pick it up and hope that it would fit in the back. We met up with the seller and had a good ol' chat and nose around his lock up which was packed to the gills with other arcade machines and spare parts. Pretty awesome! And the 3 of us, lifting with our legs, managed to get it to fit quite nicely in the back of the Discovery without any disassembly other than taking the top marquee out. Phew, that was a worry! I really wish I'd taken a photo of the machine in the back of the Disco but with all the excitement I didn't get my phone out. Oh well!

Off we trotted carefully back home in the Disco in rush hour traffic and got the machine out and across the yard to where I'll be working on the machine.

Super excitedly I looked over the machine, got my Dreamcast out of its carry case as the Dreamcast (VGA modded) should be able to plug straight into the Naomi and play straight off and plugged it in. Turned all the power on and I get an image on the screen but it is rolling like a maniac!! Vertical sync isn't working! The image filled the screen from what I could tell but it was scrolling really really fast. I switched off the Dreamcast and tried it a few more times checking the cable was sitting correctly but no go.

I tried my laptop set to 640 x 480 but got the same result :-(

Here you can see the Dreamcast image rolling and rolling and rolling.

So I gave up for the day and headed home and onto the Forums and google to get a hold of a manual and do some research.

The next day I went back to the Naomi with an idea that I'll take the back hood off the machine and hunt down the vertical hold / sync and get it adjusted to settle it down.

Unable to find a V Hold pot I started adjusting the H hold and got the image tuning in and out like you get with an Old TV tuning a station in. I got all the way to the left and got a vertical thin line. This must be the left hand side of the adjustment so lets turn right and see what happens when we get going. Turn......nothing......turn.......still nothing. I got a very cold feeling go down my spine with a realisation that it had just broken big time!!!! Oh man!! This was meant to be an easy plug and play system.

See the image to the left. This is all that happens when tried with either the Dreamcast or the laptop. Oh, and the thin vertical line is still rolling without Vertical sync.

So I got back on to the forum and I got chatting with a guy who is the go to man for repairing the chassis in Naomi's and he's confident that he can repair it.

Of I headed to take the chassis out of the machine and send it off for repair and he found a multitude of things that had gone wrong on the chassis. Cold solder, capacitors gone as well as the vertical transistor and safety resistor. I think I'd been sold a bit of a dog of a monitor set up within this machine. The machine as it is is sound even if it needs a little bit of work to tidy up but the main bit being the monitor seems a bit boned!

Anyway, after a week Grant sent me back my repaired chassis and I installed it into the cabinet and I get a full screen view but its got a twitch to it. It seems like its trying its hardest to roll but something is holding it back. You could really tell it was itching to roll. I adjusted the image with the control panel break-out board and had a quick go on Street Fighter 3 double impact on the Dreamcast. This go was without sound though as the speakers are mounted within the rear hood of the machine. So I got up and headed over to get the hood so I could plug the sound in and I heard a really loud SNAP!!. I quickly turned round and the thin, glowing vertical line was back! Flippin eck!! :-(

After some further PM's Grant really nicely sent over a replacement Transistor and resistor as he thought that the transistor was faulty. The next weekend I replaced the components and BINGO!! I got a steady image! Its on a slight tilt but not so much that the lay person could see without being told. I've got weird pincushion squeeze that I can't adjust out but I'm able to finally play some games on it using my Dreamcast and my Dreamcast arcade stick as I haven't got any pad hacks done yet.

Check it out! That's me playing some Street Fighter 3 Double Impact on the Naomi :D It's stripped down because of fitting the repaired chassis but its working and MAN IS THAT SCREEN BIG!!! It's like sitting in the cinema on the front row, you actually have to turn and really look around the screen or you'll miss something. Its awesome!!!

The pin cushion pinch is a bit anoying though as you can't get the image full screen without it pushing in at the sides so this needs to be adjusted (see right) but the next main job is building a Mame PC from as many spare parts as I can find so its nice and cheap as it's going to sit in the lower part of the Naomi perminantly and only play games. So it doesn't need to be any kind of real power house! And once the PC is working I can get the control panel hooked up via the iPac thats installed in there. :-D

Here's a few shots of the Dreamcast running on screen :



I've also made a video explanation of the progress so far so you can see it actually playing Street Fighter 3 Double Impact.


Looks pretty sweet I think!! :D

Geeky exciting stuff!!!

Catch you in the next update y'all.

Porl''

Monday, 19 May 2014

ARCADE MACHINE REFURBISHMENT - RESURRECTION PART 6. FINISHED!

Hi all,

It's been a couple of weeks since my last update so I thought I would post up a quick update on the Jamma arcade machine resurrection.

ITS FINISHED!!! :-D

Yep indeedy. I've been over to the machine over the last weekend and finished up the last little touches I wanted to do to it so I can call it done. And its a pretty great feeling to know that I've taken a machine that was basically sitting and rotting broken and unusable and its now a tidied up and rejuvenated arcade machine that can be used to run both Jamma and MVS games.

The main finishing touch I wanted to do was re-fit the blackout card around the monitor so that you couldn't see into the machine while playing it and it just makes you focus on the game your playing. When I was removing the card to do the cleaning a part of it got torn so I had to tape it back together.

You can see the join if your looking but Im pretty sure if you didn't know it was torn and repaired you wouldn't spot it. It needed a little trimming and adjusting to get it to fit the new monitor shape nicely but in the end (with some stapling and then re-stapling) I got it to fit how I wanted and closed up the front of the machine and clamped the latches down so its all secure at the front.

On the left you can now only see me and the wall behind me reflecting in the glass rather than seeing straight into the cabinet.


Below you can see a kind of POV of how it looks when your playing. You really just see the game now.



The next step was to tidy up the dangling wires inside the coin door area so I got some of my cable tie bases stuck to the inside of the wood and cable tie'd the wires out of sight. Nice and easy.

I also wanted to mount the Test Switch within the coin mech area on the back of the coin door but the wires weren't long enough so I got a pair of off cuts from the jamma harness and extended them so that I could neatly route the wires along the inside of the cabinet and out to the coin mech nicely. So now when you open the coin door to get to the remote to set the TV to AV so that the picture is perfect the Test switch cabling is no longer pulling on the harness wiring and the door swings freely. :-)

And that's it! :-D I wanted to make a new marquess sign for the machine which I might still do at some point but It all still works and fits and is how the machine was last set up so I think its good for now.

The machine now needs some games played on it so it can be used again. At the minute I've gotten my Jammadrive 2 in permanent residence so that I can get blasting some of the amazing Megadrive arcade conversions I have. Golden Axe really plays nicely in the stand up cab set up even though its still the megadrive version.

Here is the arcade machine in its new location for a while. As you can see I had my trusty assistant with me helping me out. Unfortunately he's too short to reach the Player 2 controls. haha :-P

As I said numerous times Im really stoked out with this project and how I've managed to bring an actual arcade machine back to life from the dead! Its been a project where I've learnt a lot and gained a lot of confidence in this area of retro games electronics / wiring etc.

I have another arcade machine project on the go at the minute, yes I know! Another! But this project is very different to this machine so again its a neat learning experience.

So expect another post up here soon. Hopefully I get a major component for it back tomorrow (fingers crossed) so I can really get to work on it.


Porl''

Monday, 28 April 2014

HOMEMADE SCAN LINE GENERATOR - MID-WEEK PROJECT

Hey y'all,

Last week inbetween working on things for my arcade machine (fixing the blackout paper and making extension wires etc) I started work on something I've been wanting to make for ages! A Scan Line Generator for my dreamcast! :D

As always I headed over to mmmonkey's awesome modding website www.mmmonkey.co.uk and started reading up on how you make them and what sort of bits and bobs I would need to get. Well, as it turned out I'd had some fore-thought and bought some of the required IC's and some matrix board last year when I was thinking of giving it ago. So All I would need to get would be the male and female vga ports and a little project box to house it all in.

With this in mind I started out on monday night with my soldering iron and started following mmmonkey's photos and write up. I found it a little confusing at points to follow along and know what was going on but after some cups of tea (and one hot chocolate with all the trimmings) I had a finished off matrix board. Awesome!!

I couldn't try it out though because the next step was to make a VGA extension cable (female - male) so that I could hook the R,G,B, V sync, H sync and Ground up to one end of the cable.

Fast forward a couple of days and I headed over to Maplin in Tamworth and picked up the sockets and project box so I could carry on with my little project. Fast forward to thursday and I get soldering again and the cable is made up and the SLG is soldered up to one end of the cable.


Cue excited running upstairs to plug it into my Dreamcast and check out the kick-ass scanlines!!!.......no scan lines! :-( There was a picture but five wiggly bands of what looked like interference. Darn it!

I looked over the matrix board again and noticed that one of my ground links wasn't hooked up so I bridged that and replaced a resister leg bridge with a small bit of wire. Cue new test and the same result!

hmmm

I got the images of the SGL progress from mmmonkey's website on the Tablet and got a fresh cuppa to ponder where I'd gone wrong.

I couldn't spot any differences until I went to the start of the article and looked at his original sketch. Could I have the chips in the wrong way round?! Could it be that simple?! I popped out the 74 and the 125 IC's giving myself a mental High Five that I'd had the forward thinking to solder in sockets rather than soldering straight to the chips themselves. If I hadn't it would have been pretty much starting from scratch if I'd have to desolder both the chips to flip them.


A quick check on the main TV downstairs and whats this?...could it be? SCANLINES!! WOOO! It took a little bit of head scratching but it's worked in the end!


Check those suckers out! That's some retro viewing right there on a modern LCD TV :-D

With the scan lines all working nicely I headed back to the project bench and started finishing off the casing.

And here is the finished result in the project box. I got the VGA cable sitting nicely in between the 2 socketed IC's which will help keep it all snug in its box, even though the hot glue will probably do anyway :-P


With the box all finished off I popped upstairs and hooked the Dreamcast back up to my PC monitor and put the SGL inbetween the two and flicked the power switch. The image comes on for a second then dissappears!! NOOO!! I hit my odd / even lines switch and nothing, turned the monitor on and off and it again appears for a second then dissappears. Darnit!

So I tried it on my smaller flat panel tv in my games room and nice scan lines show up.

It seems that my PC monitor isn't compatible with my SGL. Doh! Im not sure why. Could be that I've left a few of the pin's floating rather than grounding them out but I've hot glued it all in place now. Oh well, it was only a mid-week project and it works properly on my TV's :-D So when I fancy some Dreamcast on the big TV I can have nice old-school scan lines running on there.

I have enough IC's etc to make another SGL if I fancy it at some point and I'll ground out the floating pins and add in another switch to alter the width of the scan lines. I went with the basic version to start with to see if it would work or not.

Im really pleased with the result in the end, even though it doesn't work on my PC monitor. Its a shame but not the end of the world. :-)



Looks pretty neat all finished. If you want some retro scan lines on your VGA modded dreamcast then I recommend checking out mmmonkey's guide. Its a nice cheap and pretty quick project to get some retro goodness on your TV.

Just a quick last minute photo. It turned out not too dissimilar to my drawing I made during the week :-) I was trying to figure out how the video signal would run and which way it would face inbetween the monitor / TV and Dreamcast.


Catch you all later for the next project update.

Porl''

Wednesday, 16 April 2014

ARCADE MACHINE REFURBISHMENT - RESURRECTION PART 5. MARQUEE AND JAMMADRIVE 2

Hi All,

Well, the weekend has passed and I managed to get a little bit of work done on the arcade machine while my fiance was planting trees with her mom in one of the fields. Shirking a little bit of manual labour I slinked off to my arcade machine to continue work.

My main aim for the weekends work was to try and figure out the marquee light and try to get that hooked up and working. I must admit though I hadn't got a clue how the thing hooked up to the power supply as it was just 2 wires and they weren't standard colourings to the wires. Hmm, surely one has to be ground and one live? There's a sticker on what looks like the ignitor? power block for the light that says 240v so I thought 'brilliant! I'll hook it up to a mains plug and see what happens'. Well, what happened was the bulb got really bright then a burning spot appeared at a part of the bulb and it switched off. Doh!! Burnt it out and my confidence with getting that thing working dropped through the floor.

I could try to get another bulb to fit but I might struggle and then it could just burn out like this one did because its not wired correctly, so I decided to head down to my local B&Q diy store and pick up some tree ties for Roz and her mom and picked up a small strip light while I was at it. While I was there I checked over all the lights and checked that the one I got was mains powered so I could just hook it up and I'd be away.

I had a good long piece of mains cabling and scrounged a plug and hooked up the light to check that it fired up and worked okay. And, bingo! It worked! Next step is to get it mounted to the marquee board and check again. Here you can see it mounted to the board before I routed the wiring down the back trunking of the machine and down to the power strip thats sitting in the base.


After I got it all cable tied to place and hidden in the trunking I go it switched on in its new home. :D


Check that glow! haha. Another tick on my list of things to do there. Marquee light, done!

Here's how the machine looks at the minute with the glass and marquee sign all back in place.

Looking pretty snazzy I think. I don't know what it is but when the light turned on it just clicked to me. This is finally an arcade machine, it just feels more right.

During the week I'd received some new Neo Geo MVS games so I thought I'd bring one of the cartridges with me to 'test' out in the cabinet. Metal Slug 2! :D

Its crazy how different the game looks compared to my little LCD TV I've got at home. Standing up close to the CRT monitor with the scan lines etc makes it feel a lot more proper.

I got a nice little stash of games and I'm really itching to complete them all but the one thing I'm making sure I don't do is credit my way through them. I.e. just pressing the credit button continuously to force my way through the games. One thing I've been doing with Metal Slug 2 is giving myself 3 credits and 3 credits only. Trying to recreate only having so much change in my pocket like when I was a kid. Man, is Metal Slug 2 a hard game though!! I can only get to the end of level 3 so far with my 3 credits. Its crazy tough even on level 4 difficulty settings. I'll get there though.

The Games I got (as I got side-tracked there) are : Metal Slug 2 (loose cart), Metal Slug 4 (full kit), King of Fighters 2001 (loose cart), Puzzle Bobble (loose cart) and Tecmo Soccer '96 (loose cart). I'll probably be selling on Tecmo Soccer as Im not that into football games but the others are definate keepers.

So that was Saturday's work and I thought I would be all done for the weekend but we headed back on the Sunday so Roz could help her mom out with some more tree's so I had an idea of what I could leave in the machine semi-perminantly as I don't want to be leaving my 'real' arcade boards in the machine when it's not at my house yet.

So I used the time in the morning at home to source out an old Megadrive / Mega CD base plate from my wardrobe to see if I could modify it into a PCB stand for my Sega Jammadrive 2 :-)

I found the base plate out but quickly found out that its not going to fit the Jammadrive 2 unless I take the rubber feet off the bottom of the casing (not gonna happen as I want it to look stock :P ) or modify the plate. So I got my metal saw out and started hacking away at the base. I got a little way but needed some proper equipment so I took it to the farm and used the saws there.

Here you can see the Jammadrive 2 next to where I was working so I could keep offering up the plate to it to see how it was fitting.

Right, a little disclaimer...I'm not going to show the finished off plate because its VERY embarrassing and looks like a torture device from Vlad the Impaler (and it actually did impale me at one point and cut my hand doh!) but it does fit nicely and work very well. I drilled out some holes and mounted PCB feet that I had spare so that I could then screw that into the internal wooden wall of the arcade machine.


And here is the Jammadrive 2 sitting in place on the wooden wall. The way I positioned it is so the weight of the console pushes downwards onto the mounts of the base plate so it will keep in place and it also has the Jamma edge at a nice easy to access position. I've also mounted it quite high on the board so that I can still fit other arcade games in there past it so I don't have to take it out all the time to put other game boards in.

Im really pleased with how it sits in the cabinet I must admit and really happy that the baseplate worked after all my hacking of it (and my hand).

And here you can see the machine running Streets of Rage from the Sega Mega Games 6 cartridge. A neat little fact about this cart is that it has the full version of Streets of Rage on it so much that if you flick it over to Japanese language you get the game Bare Knuckle instead of Streets of Rage :D A good cart to test your language switch mods on ;-)

I thought I could leave this cart in the machine and there are a few games to have a blast on when there aren't any arcade boards plugged in.

Also its inspired me to dig some of my megadrive arcade converstions out of my shelves such as golden axe and I know its not technically an arcade game but its pretty close to the original, Splatterhouse 2.

Oh, I also painted up the old coin door that I mentioned in one or two of the video progress reports. Well it turns out after I painted it up that it didn't fit and wasn't the correct door!! Double dang it!

But I scratted around and found the proper one which is chrome and only needed a quick brush down to look half decent again. I mounted it into place and quickly tie-wrapped my Test Button to it but I'm going to extend the wiring on that so that its neater when you open the door.

And that's the progress so far. I'll leave you until the next post.

Catch you later

Porl''